The ODEON software is developed for simulating and measuring the interior acoustics of buildings. With the appropriate treatment outdoor situations can be studied as well. Given the geometry and materials (surface-properties), the acoustics can be predicted, illustrated and listened to. Sound reinforcement is easily integrated in the acoustic predictions. ODEON uses the image-source method combined with a modifed ray tracing algorithm.
Working in ODEON is based on a "trial and error" principle. This means that the user has to decide on some initial geometry, source/receiver positions and materials. A first simulation is performed by ODEON providing results in form of common acoustic parameters, grid color maps or auralisation. The user needs to evaluate the results and repeat the process if needed, by modifying any of the input data. The following chart sums up the workflow in ODEON:
The Basics edition that gives a collection of the ODEON powerful tools in affordable cost. ODEON basics comes with a measuring system and basic simulation tools. The computation engine and accuracy is exactly the same as in the other editions.
The Industrial edition for environmental acoustics where SPL, SPL(A), T30 and STI are the important results. It allows modelling of point, line and surface sources, with possibillity to model large and complex sound sources.
The Auditorium edition for a large set of room acoustical parameters based on the reverberation curve. It has a variety of graphical and auralisation tools.
The Combined edition includes all the features found in the Basics, Industrial and Auditorium editions.