Simulating a realistic crowd typically requires several speech sources with varying pitch, spectrum, etc. But with ODEON’s AudioFX tool, you can take a single speech signal, and generate many speech signals with slightly varying characteristics. Then, you can select all of these files and ODEON will automatically set up a complex auralization with many sources. Auralizations and the AudioFX tool are a feature of the Auditorium and Combined editions of ODEON.
0:00 Introduction and example
1:11 Crowd simulation requirements
1:54 Using AudioFX to generate speech signals
4:56 Multi-source auralization requirements
5:50 Finding the multi source signal auralization expert
6:26 Scenario to simulate
7:01 Setting up speech sources
9:00 Running the calculations
10:13 Listening to the auralization
10:51 Looking at individual sources
12:08 Copying auralizations
12:56 Outro