Concert halls and theatres
In some of these examples, the experience for the conductor and audience positions has been simulated. The conductor position is definitely the most special one as the musicians are very close and the positions are at very different angles – in the range of +/-90 degrees – while for the audience positions will typically be less than +/-30 degrees. Also, it is evident that there is a problem with the balance between instruments for the conductor experience due to the variation of distances between the conductor and different instruments, which is much more significant than for a typical audience position.
All examples with auralization are marked with the icon . In order to have an optimal performance when listening to the audios, please use headphones (better than e.g. stereo or surround sound system). You can read more about auralizations, openGL and measurements vs. simulations at this page.